It won't be long before Tim Burton 's much-anticipated take on Lewis Carroll's beloved classic Alice in Wonderland hits the big screens in Singapore.
In the lead-up to the film's 4 March release, inSing.com brings you a weekly series of sneak peeks at the film, including character progression images, movie stills, concept art and 'micropod' teaser clips.
Don't worry, there's no need to say "Oh dear, oh dear, I shall be too late!" – you've got plenty of time to join the party.
The Knave of Hearts
Imagery of Stayne, the Knave to the Red Queen, is placed into a preliminary CG environment of the throne room. In the background are basic computer-generated models representing set pieces that have not yet been given final texture or color.
A number of techniques were created to allow the animators at Imageworks to place the photography of Crispin Glover’s (Stayne) head onto a fully computer-generated body.
In the final composite of the scene, the green-screen footage of Stayne’s head is incorporated into the fully computer-generated body and environment, lighting is color corrected and finalized, and the surfaces spring to life when given texture, shadows and reflections.
The White Rabbit
The artists at Imageworks create a low-resolution version of the CG character and place it in the CG environment—low-res allows the animators speed and flexibility while working on the scene.
Once the character animation is completed, a high-res version of White Rabbit’s performance is checked on a more detailed model called a pit render.
The performance approved, the Rabbit gets his fur and clothing. There are complex programs designed to make hair, fur and fabric move and behave as realistically as possible.
The final scene, which has all of the high-resolution elements including a furry and clothed Rabbit, his computer-generated surroundings, the matte painting background, the effects of moving leaves—all lit and textured. Elements are combined by a compositor.
All images courtesy of Disney Enterprises, Inc. All Rights Reserved.